Similar to Special attacks, Magic can be used to attack enemies and to cause status ailments. Nevertheless, some spells also allow to heal, cure or defend the user, and to change arena properties.
All spells can be arranged into six groups:
- Attack spells
- Restoration spells
- Defense spells
- Status spells
- Property spells
- Hidden spells
Manipulation through merging[]
Within merging, in general all spells of the base and secondary are combined. However, whenever an element gets lost, which is caused by an Element Ratio dropping below the minimum of 25%, all spells of the same element get lost. Deva (Property) spells however cannot be kept if the minion isn't 100% of one element.