Efficiencies (Eff for short) define the strength of special attack/spell groups and are part of the Damage Calculation Formula. The standard attack serves with 100% Eff as guideline.
An Efficiency defines the strength of attacks when the appropriate Element Ratio is 8. Also, there are enhancements which have to be added to the Eff.
Special Attack/Spell group | Efficiency |
---|---|
Elemental special attacks (Wind Attack, Water Attack, etc.) | 120% |
Single-target weak spells (Malti, Vahli, etc.) | 100% |
All-target spells (Maltis, Vahlis, etc.) | 95% |
Single-target strong spells (Maltia, Vahlia, etc.) | 140% |
Hidden boss spells | 90% |
Poison, Flesh-To-Stone, Sleep, Absorp HP, Break Legs, Rend Wings | 120% |
All Enemies | 160% |
Enhancements[]
Main article: Enhancement
Enhancement type | Bonus to Eff |
---|---|
Increased Eff | +10% |
+Power | +30% |
Good Arena Properties | +60% |